I made a campaign with a Main-Map and several sub-maps. But i got the problem with game caches.
I want to make, that, when i change from the main map to a sub map, that the area is saved and when i return from a sub map to the main map, the hero respawn in the area where i enter when i change the map... but he should have the same inventory, lvl, etc. Can someone make me 3 maps which are linked by this triggers? Or can someone explain me how to make that????
You can look at, for example, Return of The Dragons campaign, it is downloadable on this site, but unfortunatly it is 100MB+ Anyway, if you have it, look at map #1 and here's exaclty what you need.
Explanation: 1) Save game 2) save hero to cache 3) load submap 4) restore hero from cache 5) <play> 6) when trying to return to main-map, save hero to cache 7) load mainmap restore updated hero from cache
You must modify it to fit your all sub-maps, but its a skeleton.