Before you say to me to read the stickies, I've read them and many on other sites. Is there any way for custom skins to be in a map and are downloaded in battle.net? Also, can I have a grunt with my blue/grey texture but let other grunts in the map have green?
What I mainly need help on now, is changing a model's skin .blp location. That way I could make a copy of the grunt, and make there be a normal grunt, right?
EDIT: Actually, how can I do this in notepad?
EDIT #2: I tried it before, but it ended up not showing up as a .mdx and always reverted to a Mdl. And I don't want that
After editing, you have to conver the .mdl back into a .mdx.
If you're talking about how the World Editor calls your custom .mdx files, .mdl in the Object Editor, well, the World Editor is just stupid like that. Also, your new model won't be viewable in the editor until you close it and restart it.