ok i am making a map and in the map all weapon items have attachments(sword,spear,sheild) and i whant it to be so you can only have one weapon and one sheild at a time so i made all weapons same class and sheild same class but i cant figure out what triggers i should use..
Opportunity one: You can ask for an item of the same class should look like something of that Unit acquires an item
If triggering unit has and item of item-type(type of triggering item) then move triggering item to position of triggering unit
Opp two: Work with variables! Unit acquires an item
if item type of triggering item equal to (weapon) AND UnitHasWeapon equal to FALSE then Set Variable UnitHasWeapon TRUE else move item to position of triggering unit