#2 how do i give an item like forexample an ability spell like shockwave so i always keep the item and can use the shockwave spell.
#3 How can i have different cliff types(not like grass snow but cliffs)like snowy cliff or desert cliff and forest cliff? Anyway i would realy appreciate if you can give atleast one answer for question i asked.TY for reading this
1-Go in the Trigger Editor in WE, and name your trigger.
Events-
*
Conditions-
*
Actions-
Hero - Set experience gain rate to *
Put whatever you want in events and conditions, and you can set a percentage in the action.
2-Go in the Object Editor and create your item. Then go in the Abilities tab, create the Shockwave-based spell, and check the box named 'Is an Item ability' in its data page.
3-I don't think you can... I can't help you with that.