Warcraft III resources & community, 2003–2006 · archived

Team and recruitement (open)

37 posts
#16
PM'ed 8)
#17
Hi im a pretty good terrainer but im most spicialized in lordearon summer but i can go practise on lordearon winter and send you what i got!!

i can do ONLY the most simple of triggering(what is JASS??)

and i could help test the map also.

could help with a few ideas too
#18
Our team has grew fast^^ We have 2 new terrainers: JetPack and sorlorg, and a new triggerer: skwee. Welcome all!

We have enough triggerers and terrainers now, so recruitement for those is closed ( besides those who declaired earlier to help us) What we need the most now are skinners.
#19
bad(for me) that i didn't get to team as tiggerer...maybe i will get as skinner(i need to get this fucking photohsop).....if not...i will try somwhere else
#20
sorlorg
i can do ONLY the most simple of triggering(what is JASS??)


JASS is the script language that is used to build all those trigger in GUI and some most aspect in your map. So, in shortcut say, JASS is all behind every single trigger that you create on trigger editor.

Anyway, welcome aboard, JetPack, sorlorg, and skwee.
#21

Shadowy Crafter

Hey, Norinrad. I've seen your gnomish models. And let me tell you that I can help you with the race techtree and the custom units, abilities, upgrades.

In fact, I think I could create part of the race.
#22

EAeehh ddoeehh

thanks for explaining what JASS is Leopard.

you said something about GUI, but what is this GUI then?????(man i sound like a retard)

Norinrad: thanks for lettin´ me join
#23
GUI = Guided User Interface
#24
TelefraggedGUI = Guided User Interface


hmmm, i think GUI (Graphical User Interface), but in this case, it means the trigger it self.

Like I said before JASS is actually script language that all behind the map system. But in order to give modder an easy costumizeable system, blizzard make the interface so that you can easily costumize it, that's what you call as trigger.

If you want spawn an unit all you can do is just make trigger "Create 1 Footman for player 1 on region x facing 30.00", easy, eh? instead of write the code in JASS, "call CreateUnitAtLoc(bla,bla,bal,......".

But, using too much GUI trigger will cause much memory leaks on your map, your map become more slower and slower in game. That's why JASS is better, but with hard coding effort too.
#25
So here we have, the last terrainer, the last triggerer (sound like a movie :P ). Welcome Rui (terrain) and AzUrE (triggers) in our team.
#26
Well, i'm as skinner too. :D

Anyway, welcome aboard Rui and Azure.
#27

Welcome

Welcome to Gnomeregan Rui and Azure ^^. Please don't pet the Troggs lol.

-Star
#28
*pets a Trogg* OW!! :( it bit me :shock: :P
#29
LeopardWell, i'm as skinner too. :D

Anyway, welcome aboard Rui and Azure.


Thanks.

North StarWelcome to Gnomeregan Rui and Azure ^^. Please don't pet the Troggs lol.

-Star


Lol.

The Last members of our team you said? But I don't think everyone has msn. Ya know my best way of talking is on msn ya know :mrgreen: . I'm happy everyone has e-mail anyway. If you allow me, I will make the custom units/spells and the rest of that stuff.

-Rui
#30

Last Members Eh?

Well I was going to wait for an update,but I didn't see any info at all on the triggering part of the project, and since the last post on new team members was in AUG I'll take a guess that some people left or went inactive(It's a project, it has to be true). So I'm just posting to see if you need any more JASS talent on your team.

If there's a question if I'm talented enough, just give me an assignment and I'll finish it and then you can see. But this sounds like a fun project to be on and I've wanted to work on something that is a little more of a Complete Mod.

Thanks