15 posts joined 2005-09-01
#1 2005-09-01
2 Things for my ORPG 1: I need a trigger for buying abilities, like in hero editor arena, and another trigger:2 How to save and load using a game cache. If you help me with this, I'll give you credit for helping me with the map.
1,007 posts Warsaw, Poland [@Northrend] joined 2005-07-04
#2 2005-09-01
If you're making a multiplayer map you cannot use Game Cache then.
15 posts joined 2005-09-01
#3 2005-09-01
But then how do you use a save and load trigger for games like Waugriff's Curse of Time ORPG?
56 posts the computer duh joined 2005-07-19
#4 2005-09-02
buying abilities is quite easy
Event: unit aquires an item
Condition: item being manipulated equal to (item)
action: add (your ability) to hero manipulating item
61 posts joined 2005-09-01
#5 2005-09-02
I needed that too lol...
thanks..
15 posts joined 2005-09-01
#6 2005-09-06
salamander buying abilities is quite easy Event: unit aquires an item Condition: item being manipulated equal to (item) action: add (your ability) to hero manipulating itemYeah, but then it's an ability, not a skill that you can learn. I already tried it that way.
372 posts joined 2004-07-02
#7 2005-09-06
But then how do you use a save and load trigger for games like Waugriff's Curse of Time ORPG? With a save/load system. Find one in the spell section.
or go here
http://www.kaledo.dk/Warcraft/Download.htm 15 posts joined 2005-09-01
#8 2005-09-07
Could someone just tell me? I don't have the internet on my compute, and my sister would get really pissed at me if I installed WC on her computer than doanloaded that map.
56 posts the computer duh joined 2005-07-19
#9 2005-09-08
when you say "skill" do you mean a hero ability or do you mean an ability that when you buy the item multiple times it levels up?