Re: Making Blink Spell blink, as you cast shockwave.
Obelisk Events Unit- A unit owned by PLayer 1 (red) starts the effect of an ability.
Conditions (Ability being cast) equal to Zero Blink
Action This is where i'm stuck on what to do
Events A unit starts the effect of an ability
Conditions Ability being cast equal to zero blink
Actions -Create dummy unit for owner of triggering unit on position of triggering unit. -Add 1 sec. expiration timer for last created unit. -Order last created unit to cast shockwave to target point of ability being cast.
Of course you must create shockwave ability and give it to the dummy.
For the order action, select the "Unit" category. Choose "Issue Order Targeting A Point". The this is shown: Order unit to Move to(Center of Playable map Area).
Set the "unit" to "Event response - Trigering Unit".
Switch "Move to" to "Orc Tauren Chieftan - Shockwave".
Set the last one to "Event Response - Target Point Of Ability Being Cast."
The triggering unit is the same with the casting unit. Triggering unit usually overlaps with other similar event-responses, such as attacked unit, dying unit, and Ordered Unit. However, it surely retains its value after waits.