
51 posts
United States
joined
#1
Walk Me Through This
Can you walk me through on how to make this condition please?
Number of units in playable map area matching (unit type of matching unit = mazer) and (matching unit is alive = true) = 0
Also this Action
If level = 1
Then pick every unit in (units of type mazer) and do resurrect picked unit at (level 1 region)
Else do nothing
138 posts
Seattle
joined
#2
To do the condition:
Integer comparison
Unit - Count units in unit group
Units in region matching condition
Click on
ConditionSelect "And"
Click on
Condition 1Unit type comparison
Change "Triggering unit" to "Matching unit"
Change "Footman" to "Mazer"
Click ok
Click on
Condition 2Boolean comparison
Click on "Triggering unit is a structure"
Select Unit - Unit is Alive
Change "Triggering unit" to "Matching unit"
Press OK on all boxes
To do the action:
If/Then/Else
Click on
ConditionSelect Integer comparison
Change "Number of units in playable map area" to "level" variable
Click OK
Change "0" to 1
Click OK twice
Click on the first
ActionSelect Unit Group - Pick Every Unit In Unit Group And Do Action
Click on "Units in playable map area"
Select Units Of Type
Change "Footman" to "Mazer"
Click OK
Click on
ActionSelect Hero - Revive (Instantly)
Click on
HeroSelect Picked Unit
Click on "Center of Playable map area"
Click on "Playable map area"
Select Level 1 region
Click OK 5 times
Click on
ActionClick OK twice

51 posts
United States
joined
#3
Thanks a tons dude. You have really been a huge help. That was even more specific than i was exspecting
