Warcraft III resources & community, 2003–2006 · archived

Tree limit

9 posts
#1

Tree limit

Does anyone know how to disable the tree limit in the World Editor?
#2
WEU or some other third party editor but I don't recommend using those because they can corrupt your map.
#3
WEU version is for 1.17 as i saw so you have no chance to use WEU in WEU all limits of units etc are disabled :( :)
#4
These limits are here not for fun :? Exceeding this may cause massive lags (stopping units...etc.)
#5
If you create a big cinematic map, you sometimes need to break the limites! like COTD
#6
I think 1.18 is bugged. There is no limit of heroes of the same type even If i choose it to have only one hero of each type in the Melee Game actions. And for some others reason the Ghoul's HP is 340 in the editor (like in patch 1.18) but 330 in-game. -_-

-Rui
#7
Do all the trees need to be destructables? If not, I believe every tileset has an indestrutable tree wall doodad that counts as a normal doodad.
-VGsatomi
#8
Hmm, you may be on to something, Satomi. I will check that out, thanks!
#9

Nice Rui

Nice display pic Rui :) Very hot! Yet creepy, hehe