Warcraft III resources & community, 2003–2006 · archived

Magic resistance

2 posts
#1

Magic resistance

How feasible is it to create multiple types of magic and have both permanant and temp resistances to each?

I know I can change the settings for dmg types Hero, Chaos, Normal, etc. But can you change the resistance for items like runed bracers to 33% reduction from Hero dmg? Can you change anti-magic shield to protect against other forms of attack? As a % or is it all dmg? How about Defend?

Basically I'm looking for a buff etc that will reduce dmg by a % for ANY attack type. Say I rename Hero attacks to Fire. I change flamestrikes dmg from Magic to Fire. Is there anyway to reduce the dmg taken from flamestrike? I really really don't want to trigger every aspect of every spell...
#2
well i dont really know...but i know how to find out...
jest open the object editor and see the database of the spells you want to make like...you might find it extreamly simply this way...or impossible...