Warcraft III resources & community, 2003–2006 · archived

Model/Skin Something wrong with units head

6 posts
#1

Model/Skin Something wrong with units head

Ok i made a model with a skin on it, well actually i just edited the blade master model in the vertex modifier and it also has a skin with it that is a kinda karate man type thing. But here is the problem, when i import the model/skin into the map it shows that the back of the head is missing on the model and it is just invisible and you can see threw it. How can i get it so you can't see threw the head and it is just hair on the top and the back of the head. Here is the picture of the skin just incase and on the model i just deleted the ears so that it didn't have pointy ears sticking out behind it and deleted the two big front teeth. Here is a picture
http://img30.imageshack.us/my.php?image=thepictureofthething1tz.jpg
#2
It could have been that when you deleted the ears, you accidently deleted part of the head
#3
yes, you obviously alphaed the back of his head out. remember the beard ends at the chin, not the sides of his head.
#4
But i can even see through the units head while using the original blademaster. Any way that i can fix this?
#5
But i can even see through the units head while using the original blademaster. Any way that i can fix this?
#6
Well then, you screwed up the skin

Go and ask in the skin section on how to fix that