Well the eye is part of the design so I don't think you should get rid of it. The edges bordering the "white" are very sharp and just make it seem as if it is hovering above the metal....Maybe you cold make the shading harsher around the border of the "white". Not sure what would solve it.
Uhu. Well this is a Demon Hunter wich I fully recreated after using filters. All filters are only used on the armor. But since I see this skin doesn't look good ingame (the face), I don't know... So if u guys got some idea's? (the glowing on the gloves is alphaed out) http://www.fragmentsoflife.com/DH.jpg
Ex-AnGelUhu. Well this is a Demon Hunter wich I fully recreated after using filters. All filters are only used on the armor. But since I see this skin doesn't look good ingame (the face), I don't know... So if u guys got some idea's? (the glowing on the gloves is alphaed out) http://www.fragmentsoflife.com/DH.jpg
Well.. alphaing out on the gloves - forget it - they make glow/teamcolor not transparent.
And about the head..A plain color doesn't look good, you need textures in a face. The armor, wtf did you do? It's a scrached metal plate? Too much plain colors, and the sword is hardly changed. The hair need lines, shadows and highlights.