In the 1 player campaign i played maps with victory conditions "Destroy The enemy base" I tried 2 make it like this: Events: Castle <gen> dies Blacksmith <gen> dies Barracks <gen> dies
Actions: Victory 4 player 1 Red
Ingame: When i 4 example destroy a Blacksmith I get victory! So i have 2 destroy 1 of the 3 buildings!!! Which i dont want! If u know the right trigger 4 destroying all buildings, ill be pleased!!!