Alright, I have this awesome idea for an ability. I'm trying to edit the Pillage ability so every hit gives you gold. The thing is, I don't wanna resort to triggers. If I need to, OK. I made pillage into a hero ability. I need to know what the Accumilition step is, and Salvage cost.
Poop's right.. if you make an upgrade of long rifles that will work, there's ALSO another way
-Create a new ability (doesn't matter what it is) but make sure it does nothing. And use a trigger for it! Here's the trigger if the name of the ability is Long Rifle
Event - hero Learns an Ability
Condition - Ability Equal to Long Rifle -Level of long Rifle equal to level 1
Action - Set triggering unit's attack range to [whatever]
673 posts Sunny Singapore, the lil' red dot joined
#5
Re: Yep
RabbidWolfPoop's right.. if you make an upgrade of long rifles that will work, there's ALSO another way
-Create a new ability (doesn't matter what it is) but make sure it does nothing. And use a trigger for it! Here's the trigger if the name of the ability is Long Rifle
Event - hero Learns an Ability
Condition - Ability Equal to Long Rifle -Level of long Rifle equal to level 1
Action - Set triggering unit's attack range to [whatever]