Warcraft III resources & community, 2003–2006 · archived

Add two different skin at the same models (gmax)

6 posts
#1

Add two different skin at the same models (gmax)

I want to add two (or more) different skins at the models in gmax, but then i look in the mdl file, there is only one skin? How do i do so there is two (or more) different skins at the model then i export it?

Thanks
#2
Add it yourseld in mdl. Just use the format of the first one, cnp it and write the path, then assign it to your geosets. Remember- you need a seperate geoset for each skin.

Here, I'll open an mdl and show you what I mean.

Textures 1 {
	Bitmap {
		Image "Textures\RDZMech.blp",
	}
}


That's one texture, so just add another.

Textures 1 {
	Bitmap {
		Image "Textures\RDZMech.blp",
	}
	Bitmap {
		Image "Textures\GenericGlow64.blp",
	}
}


There's another one. Now just assign em to your geosets, first texture is 0, second is 1.
#3

Help

Ummm... how do i open and add skins to models on gmax??? :?: :?
#4
You don't open and add skins to models in Gmax, that's how

You do that in the .mdl
#5
Don't you read the stickeys!?
#6
normally i warn for that, but he insists his problem is different than the one Mecheon wrote about. incredibly hard to tell with these incoherent 5-year old babbles.