Warcraft III resources & community, 2003–2006 · archived

Movement

3 posts
#1

Movement

ho do i make spawned units to attack-move to a targeted region or unit..

without getting the unit to stop when being casted hex on it?...

like DotA's creep movement...

i tried when unit entered region.. it worked but..
when hex is casted. the unit backs out while on hex.. then when hex is gone.. he just stands right there.. (hold position)

i tried event
every 2 second

it also worked but.. it gets the unit to move forward while on hex instead of backing out..

and on every strike the attacking unit moves forward...

pls help.. =p
#2
Just add a trigger that if a unit is targeted with an ability, they get re-issued the attack move order.

Event: generic unit gets targeted with an ability

Condition: Ability comparison (hex), ect

Action: order the unit to attack move to wherever it was going before.
-VGsatomi
#3
thnx vg 8D