Warcraft III resources & community, 2003–2006 · archived

Skin Paths

12 posts
#1

Skin Paths

How do i change the path of a model so i can put a skin with a custom path on it?

Ex: Name of model Grunt.mdx >> Change skin path of model to ScaryGrunt.blp >> hten give a skin the path ScaryGrunt.blp...

when ever i do this the model comes up as a green checkerd box... :?:
#2
the paths can be found in the wc3viewer. download it at the tools section.
#3
:(


im a Mac user...
#4
o sorry, i interpreted your question wrongly. apparently this question should go in the models seciton. you can do this though by converting it to an mdl in text format and find where it says the path. just rename it.
#5
i have tried this before... the model dosen't load.
#6
Afronight_76... you can do this though by converting it to an mdl in text format and find where it says the path. just rename it.


Make sure you use hex editor (ultra edit or edit plus) to do this, not just merely text editor like notepad.

Open .mdl file in any hex editor, find where is the path, edit it, then save.
#7
whats a Hex editor??
#8
iplaystarcraftwhats a Hex editor??


Hmm..., this is hard to explain. Anyway it's not just display a plain text, but display the text in hex too.

Well, this is not the best way, but since i don't have model editor tools, i often use this trick to change path of a model or change animation name.

Open .mdl file with hex editor, then some screwed up characters will appear. Between a bunch of those screwed up characters there are path and animation name. Then, I just edit those in hex.
#9
i have tried this before but hen i import it it comes up as a green checkered box...
#10
iplaystarcrafti have tried this before but hen i import it it comes up as a green checkered box...


Maybe it's corrupted when you edit it. Make sure to edit those text in hex. If you do it right, you can open that edited file in wc3 viewer.
#11
stange, i edit with notepad, and it comes out fine.
#12
Maybe you convert .mdx to .mdl first, then open it in notepad. Since i don't have the converter, i just open .mdx in ultra edit.