Warcraft III resources & community, 2003–2006 · archived

dragonball skills

5 posts
#1

dragonball skills

hi.. i was wonderinn how did the dragonball skills do to their effects?..

the sideways graphics?..
how did they do that..
coz it really looks nice.. =p
#2
ehhh wha?
be more specific.
#3
um.. i mean the sideways graphics..
like for example the kamehame wave
they used the level up graphics..
the level up graphics is vertical right?..
i dunno but theirs is horizontal..
so it's really a yellow hamewave.. =p

gets?.. =p
#4
ehhh who used wha?!?

what is this from?
#5
Shadowstalker
they used the level up graphics..
the level up graphics is vertical right?..
i dunno but theirs is horizontal..
so it's really a yellow hamewave.. =p

gets?.. =p


Use dummy unit with tose revival graphic as a model. Edit the RGB tinting, and for those horizontal thing, you should edit pitch angle or roll angle (i'm not sure which one).

I saw this kind of effect on someone's spell on this site. When i open it in map editor, i saw he just change some angle values on object editor.