Warcraft III resources & community, 2003–2006 · archived

Animation Issues

3 posts
#1

Animation Issues

Okay so I animated my HealthBar model. Each animation is 2 frames long (First frame is the open keyframe and second fram is the close keyframe) There are 8 animations called "Stand -" 1 through 8. In order to hide each of the 8 segments when they are intened to be hidden, I shrink each section to 0 scaling size.

For some reason when I test, all of the animations are identical to the first animation. Whats wrong? Ideas? I can attach screenshots or the MAX if required.
#3
Tim if you are using 3ds Max with Art Tools and want to make it transparent instead of scaled down then go to Grapg Editors -> Track View - Dope Sheet and set the visibility track (Tracks -> Visibility Track -> Add) to 0 for transparent and 1 for visible at end of start of the keyframed animation.