Warcraft III resources & community, 2003–2006 · archived

Negative Sign Numbers

6 posts
#1

Negative Sign Numbers

In the Object Editor I can see that many Abilities have some integer ( Spell - Tranquility - Hit Points Restored: 20) that defines their effect. In some maps I downloaded I noticed that this integer was set to negative (Spell - Tranquility - Hit Points Restored: -20). How can this integer be set to negative? Is it possible at all? :?:
#2
It is possible, Tides of Blood uses it a lot (ex. Bleed = negative Heal; Quicksand Aura = negative Endurance Aura). Anyways, this is how you make negative values possible in the editor:

File -> Preferences -> [x]Allow negative real values in the Object Editor.
#3
or you can either hold on to shift and click the selected box or use WEU. but i suggest using WE. support originiality!
#4
Paper what do you mean bleed is negative heal? I though bleed was the Blood Mages passive life steal skill.
#5
bleed is actually mask of death ability. negative heal is actually damage
#6
Read the FAQ! Thread closed!

~Daelin