How can I remove objects like fire on a model? Specifically, I am working on the bat troll model. I am unsure of how to remove the flames or move them to a different location on the model. I am working with Oinkerwinkle's Vertex Modifier. Is it a specific geoset I have to remove or what?
I think Oinkerwinkle has a tut on doing that, but here the short version: Open the .mdl in notepad, search for "particle" and find it near the end of the document. Here are all the data for the particle effect. Then change the emmision-rate to 0. Save, done.
If there's more than one particle effect, try to figure out which one to change.
Unfortunately I have another problem though... There is a texture that I do not want to use (specifically the dust6color.blp texture), and I am unsure of how to erase it.
If it's used by the particle emitter you disabled, just leave it as it is (otherwise you'll have to get rid of the whole particle emitter, update several objectids and pivotpoints coordinates; it's just don't worth the throuble).