How do i combine 2 same item with a scroll into a item. i mean this:
Events Unit - A unit Acquires an item Conditions Actions If (All Conditions are True) then do (Then Actions) else do (Else Actions) If - Conditions (Item-type of (Item carried by (Triggering unit) of type Heavy Axe)) Equal to Heavy Axe (Item-type of (Item carried by (Triggering unit) of type Heavy Axe)) Equal to Heavy Axe (Item-type of (Item carried by (Triggering unit) of type power axe Scroll)) Equal to power axe Then - Actions Item - Remove (Item carried by (Triggering unit) of type Heavy Axe) Item - Remove (Item carried by (Triggering unit) of type Heavy Axe) Item - Remove (Item carried by (Triggering unit) of type power axe Scroll) Item - Create Power Axe at (Position of (Triggering unit)) Hero - Give (Last created item) to (Triggering unit) Else - Actions
Combo
Events
Unit - A unit Acquires an item
Conditions
Actions
-------- Magical Bracer --------
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item being manipulated)) Equal to Ring of Protection +3
((Hero manipulating item) has an item of type Robe of the Magi +6) Equal to True
Then - Actions
Item - Remove (Item carried by (Hero manipulating item) of type Ring of Protection +3)
Item - Remove (Item carried by (Hero manipulating item) of type Robe of the Magi +6)
Item - Create Magical Bracer at (Position of (Hero manipulating item))
Hero - Give (Last created item) to (Hero manipulating item)
Special Effect - Create a special effect attached to the origin of (Hero manipulating item) using Abilities\Spells\Items\AIil\AIilTarget.mdl
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item being manipulated)) Equal to Robe of the Magi +6
((Hero manipulating item) has an item of type Ring of Protection +3) Equal to True
Then - Actions
Item - Remove (Item carried by (Hero manipulating item) of type Ring of Protection +3)
Item - Remove (Item carried by (Hero manipulating item) of type Robe of the Magi +6)
Item - Create Magical Bracer at (Position of (Hero manipulating item))
Hero - Give (Last created item) to (Hero manipulating item)
Special Effect - Create a special effect attached to the origin of (Hero manipulating item) using Abilities\Spells\Items\AIil\AIilTarget.mdl
Else - Actions
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