Warcraft III resources & community, 2003–2006 · archived

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#1021
It would be a waste to heal the hydras when the golems are so close to death... DIE DIE DIE!!! (from warhammer 40k and possibly many others)

Hurt Golems

Hydra - 10
Golem - 2
Mok'nathal - 9
#1022
*"Corrupt", a spell of the crown of matt540, reduces hp by 1/2, bringing golem down to 1 hp.*

FINISH IT NOW RAIJU!!!

Hydra - 10
Golem - 2
Mok'nathal - 9
#1023
Kill the Golems now!! and Mok'nathal are next... muhahaha....
#1024
FINISH IT NOW RAIJU!!!


it appears, olof...stole...my pleasure...the jurassic motherf*cker...oh no :(

final round punks, my bet is on the hydras, ready for the onslaught?

=heal hydra=

Hydra - 11
Mok'nathal - 10
#1025
Ok...

Hurt mok'nathal

Hydra - 11
Mok'nathal - 9
#1026
I'm in, :twisted:

A mighty head atop a massive neck rises up out of the ocean, towering above the comparitively tiny Mok'nathal vessal. Closly followed by two more heads...

Hydra - 11
Mok'nathal - 8

The wreckage was scattered for kilometers.
#1027
NOO!!! How could you guys kill the golems?!?!?!

Hurt Mok'nathal heal hydra

Hydra - 12
Mok'nathal - 7
#1028
seeing as though kerrigan took two turns instead of one (you're only allowed to hurt OR heal when there are three or less teams left) I shall take the other one. (in other words it doesn't change.)

Hydra - 12
Mok'nathal - 7
#1029
NOO!!! How could you guys kill the golems?!?!?!

Because Hydras rock harder...


Hurt Mok'nathal
Hydra - 12
Mok'nathal - 6



And btw, I have a cool idea for the next round, custom units!!!
#1030
The Hydras have been warned. My might attack powers will strike upon those golem murders. DIE motherf***ing Hydras!!!! Mwahahahaha!


HURT Hydras

Hydra - 11
Mok'nathal - 6


olofmoleman
And btw, I have a cool idea for the next round, custom units!!!


Or maybe animals/critters. :idea:
#1031
:shock: omfgz.. how could they die

Hurt Hydras

Hydra - 10
Mok'nathal - 6
#1032
Ramza:shock: omfgz.. how could they die

They had it coming. 8)

Hurt Mok'nathal

Hydra - 10
Mok'nathal - 5
#1033
the sea creatures ALWAYS WINS

=hurt the moks=

Hydra - 10
Mok'nathal - 4

btw olof, when you say "custom units" you mean already made mods' units (like TToR units) or we custom make our OWN unit?
#1034
the sea creatures ALWAYS WINS


Do I really have to remember you the last game?
(Nagas and Murlocs were squashed) 8)

=heal the moks=

Hydra - 10
Mok'nathal - 5

Maybe not custom units but People :o (all guys that play this game)
#1035
Ramza
the sea creatures ALWAYS WINS


Do I really have to remember you the last game?
(Nagas and Murlocs were squashed) 8)

Maybe not custom units but People :o (all guys that play this game)


CANT YOU SIMPLY LET ME HAVE THE TASTE OF VICTORY?

ourselves in the game would mean everyone would go to heal themselves only (and join to hurt others, thus eliminating all competition)

But, if we made a movie star fight, i would choose ol'Chuckie Norris Ramza :wink:

=hurt the moks=

Hydra - 10
Mok'nathal - 4