Warcraft III resources & community, 2003–2006 · archived

Attack Sound

12 posts
#1

Attack Sound

So I've got my stormtrooper, and replaced a couple sounds with my laser shot sound. When I use him, he uses two sounds when attacking: the default marine fire, and some arrow firing sound or something (I replaced the Arrow Sounds, and that didn't work). Any idea how to make it so all I hear is my laser firing? Or do I have to replace Metal Heavy Bash, etc.?
#2
What unit u based your stormtrooper on??? There is something called EventObjects, there are sounds attached to THE MODEL.
#3
Marine. I'll edit after I try and take it out.

EDIT: Hey, it works. Thanks.
#4
I think that the attack sound of the Marine cannot be removed. The sound is a part of the attack animation of the marine and you can't change it. :roll:
#5
i think you can use triggers to change the sound. also is your sound a .wav? because you can upload mp3 sounds but they dont work well with units.
#6
Have you solved your problem?
#7
omg just go to sounds and for marines attack do replace internal sound and the it asks for the sound to repalce it with so u select ur one. uhhhg
#8
JacekHave you solved your problem?

Yeah... well sorta. I just realized that it still makes noise of some sort... sounds like an arrow or something still. But I removed the machine-gun noise.

DeathShadowomg just go to sounds and for marines attack do replace internal sound and the it asks for the sound to repalce it with so u select ur one. uhhhg

That's the trick, isn't it? I would love to do that and all, but its not in the sound editor. No marine sounds are that I have found, as of yet.

Herio-SanYeah, its a .wav... I tried doing that, but since I'm using attack ground/artillery line so the shooter can miss, it crashes me when I move.


EDIT: Also, I think I figured out the culprit- Artillery Line. I'm keeping that, but I think theres a hidden sound somewhere that I haven't been looking in for all Artillery weapons... I used normal and it didn't give me any stupid sound.
#9
EDIT: Also, I think I figured out the culprit- Artillery Line. I'm keeping that, but I think theres a hidden sound somewhere that I haven't been looking in for all Artillery weapons... I used normal and it didn't give me any stupid sound.


Only unit with Artillery - Line is Ballista (Glaive Thrower in TFT). So it is possible they linked attack type with sound.[/quote]
#10
Jacek
EDIT: Also, I think I figured out the culprit- Artillery Line. I'm keeping that, but I think theres a hidden sound somewhere that I haven't been looking in for all Artillery weapons... I used normal and it didn't give me any stupid sound.


Only unit with Artillery - Line is Ballista (Glaive Thrower in TFT). So it is possible they linked attack type with sound.
[/quote]

Aye, tried that. No success... even looked in a MPQ viewer to see if it was hidden or something.
#11
Why u use Artillery attack type???
#12
That way people can miss, aim where they want to, and its better than Shockwave/Carrion Swarm for counter-strike map style shooting since they don't go over walls and they can shoot better with a repeating type weapon (ex, machine gun) and work especially well with acquisition (sp, I know it) range of 0.