Warcraft III resources & community, 2003–2006 · archived

Animation modifier program.

7 posts
#1

Animation modifier program.

Im currently using orwinkles tools, and you cant add bones/animation to models, so you cant make one from scratch.

So im wondering whats a great animation modifier program - That can also add bones? - (Preferably not a 1000$ program >.>)
#2
Well, if you don't want a $1000 dollar program, then how about a $3500 dollar one?

But really, the only cheap one is Milkshape
#3
Yes, Milkshape is damn fine. Simple, easy to use, slightly more difficult to export from (well, not so much since MagosX created his tool). Have to watch out, though, still gotta use the Zero Joints tool before you start to animate.
#4
You don't need a program to make aniamtions. If yer up for a real challenge, do em in the mdl. Very hard though, the only person I've seen do it is armel.
#5
What are zero joints tools?

And mdl editing, as in text editing? I can see text editing in bones... But animations from scratch?
#6
No, make/animate your model in Milkshape, and use the exporter (to MDL text, with the need to mess around a lot) or import to MagosX's new tool (much better). The zero joints tool must be used within Milkshape because of the differences in the way bones are initially set up in warcraft and in milkshape.
#7
Hand-making animations in .mdl is so insanely hard, that I only know of one person who can do it