Warcraft III resources & community, 2003–2006 · archived

Starting Positions

5 posts
#1

Starting Positions

Hey... I'm just a beginner, so I have a question: How do I eliminate the Starting Position, otherwise than puting it after the map bounds and filling it with trees :) , or how do i put sth else inside it, and not the Town Hall, Halls, Tree, etc.??? HELP!
#2
In Trigger editor, delete the create starting units trigger in " Melee Initilization "
#3
BTW, the starting location itself is necessary. After starting the map, the players view will be at the start location (if you don't use cameras/triggers to move away from there). In every not-melee map simply do what Sopho said.
#4
The palyers view will only be at the payers startlocation if he uses fixed player settings. otherwise it will be set to map center...
#5
Nope, not by me.