Warcraft III resources & community, 2003–2006 · archived
Warcraft Role Playing (In Development) (Suggestions Wanted)
5 posts
imported_earth-fury
#1
Warcraft Role Playing (In Development) (Suggestions Wanted)
[WCRP]Warcraft Role Playing Current Version: Alpah 010 (A010)
Im creating an RP System! Currently, the terrain im using for testing is just something i tossed together in the world editor. Come V.B100 i will be using terrain from the Warcraft universe! (eg: Hillsbard Foothills)
If you would like to help (mindless object editing i got triggers covers ) just tell me! my poor hands are tierd of CnP'in!
Current Features - Your basic Chat Commands: 'hero ability [abilityname] spawn [##] [untiname] door [state] 'cd 'fs 'nc (ext.)
- Chat system Including OOC (using "setname[key][name]"
- Waygates (using "'waygate")
- Level Cap (currently only limits "'level [###]" leveling.)
Planned Features - More host control (level caps, food caps, hero limits, disableing of possibly harmfull commands (eg: 'invulnerable'))
- Town Portal System (Diablo 2 Style, with custom, changable "home" locations.)
- Spawner Special Effects (Abilitys with no effect and only art.)
- Creating Doodads (ohhh the array! such a big array! X_X)
- Creating AND Destroying special effects (only destroing SFX not attatched to a unit.)
- Much, much more.
Suggestions NEEDED What do YOU want to see in an RP map? Have a cool chat command idea? Have a hero idea? Any other ideas?
Im about redy to start a public "alpha". (closer to beta really...) and the map will be <<!OPEN SOURCE!>> (altho the unprotected version will not be played on battle.net.... YOU HEAR ME?!)
If you dare think of putting the Blood Elves in it and saying they're not allied with Illidan, the Naga and the Draenei, and that they hate the Horde because they consider them to be primitive beasts, then YOU SUCK AND WILL HAVE BUTCHERED THE LORE
Keep Blood Elves OUT. Stick to the Warcraft RPG books