If anyone ever played Europe map, he knows whats happening when u r attacking castle and take it life to 25% - u take control of it !! How to make a trigger for that ?? I cant imagine any And i need to know it for my new map
Untitled Trigger 006 Events Unit - A unit Is attacked Conditions (Unit-type of (Attacked unit)) Equal to Castle (Life of (Attacked unit)) Less than [value, not something like 25%] Actions Unit - Change ownership of (Attacked unit) to (Owner of (Attacking unit)) and Change color
Probably runs too often, but easier
2. way
Untitled Trigger 007 Events Unit - Castle's life becomes Less than [specific value, not something like 25%] Conditions Actions
With this one I'm not quite sure how to refer to the attacker
Yeah, I know that, sometimes the solution is very simple, but you can hardly find it. Don't ask me how often I created a way around and then saw that I could do it much easier