woa what an idea ^^ lol i tried some things but i cant use upgrades with critical strike so that u mast research it. i want that u must research it and then u can use it, like magic sight.
but i cant modify the upgrades so that i can use crit its only available on abilities
i want to use the ability critical strike for a tower but i cant add the ability as requirement, i mean i cant research it for example in a tech center because u only can research upgrades NOT abilitys (i think, because i cant find another way) so i need to add the ability like the upgrades and then its only activated when u researched it. i just can add the ability forever as normal one but i like to have it researchable. and thats only possible for upgrades like my knowledge.
hm... how about changing the tower to a unit??? then it would work fine. but i dont know how you use the towers in your map. if they are already placed its ok but if you have to build them you may place them via a summoning-based spell with duration 0 (endless).
673 posts Sunny Singapore, the lil' red dot joined
#8
1. Go to the Object Editor and choose the critical strike ability you want. 2. Make an upgrade for the critical strike. Don't fill in the "Effect #" part. 3. Search for "Techtree - Check Dependencies" and set it to "True". 4. Below it is "Techtree - Requirements". Double click it and click the "Add Tech Button". Add your upgrade made from number 2. 5. Add the Critical Strike ability to the tower.
hmm dont work :/ maybe u can explain it more or test it first by urself and say me if it works 100% if yes then explain it to me so that i understand it *g*
it sees to me only sunny_d understood what the problem is here....
this is what's the problem about : tikzz has the critical strike from sword master (is that the right name?) and he wants to put it on a tower, but as you may know, hero abilities can't be put on buildings (at least not under WE but i don't know with WEU). Basically, what trikzz asks is how to make a critical srike upgrade, not how to put it on a building's upgrade list.
now, i don't really know ow to do that...there may be a solution aside the one proposed by sunny_d.
There's also a neutral hostile critical strike, you don't have to use the hero critical strike. Create a new critical strike out of it (better than just changing this one). Now create a new upgrade from any of the standard ones (-> qwerty's part):
2. Make an upgrade for the critical strike. Don't fill in the "Effect #" part. 3. Search for "Techtree - Check Dependencies" and set it to "True". 4. Below it is "Techtree - Requirements". Double click it and click the "Add Tech Button". Add your upgrade made from number 2.
this is what's the problem about : tikzz has the critical strike from sword master (is that the right name?) and he wants to put it on a tower, but as you may know, hero abilities can't be put on buildings (at least not under WE but i don't know with WEU). Basically, what trikzz asks is how to make a critical srike upgrade, not how to put it on a building's upgrade list.
i want to say.. im not that dumb lol i know that but there are two way i disable the field with "hero ability" and set it to false or i use the neutral one, which i did, but that isnt my problem.
4. Below it is "Techtree - Requirements". Double click it and click the "Add Tech Button". Add your upgrade made from number 2.
i already tried it but if i open the requirements and use the add tech button it shows a box not with upgrades but with units?!?! i dont know why, because if i look at other buildings for example the magic sentry it is shown as tech types so wtf is it?! i can choose units as tech type?!?! hmm whatever i could fix that but it dont work... it is researchable but the critical strike i added to the unit is always usable, but i want that the units have it but dont use it until they "researched" it and for example on tech center u research the critical and after it the units (or towers however) can use it. thats mainly my problem because i cant find a way for this. and with the magic sentry i cant do it because they all have seperat abilitys like the dmg one u can only push dmg nothing more or with the sentry u can only see invisible units u cant modify it like the normal abilitys.... any other helping ideas?!?! seems to be a serious question huh?! D: