Warcraft III resources & community, 2003–2006 · archived

3DS Max 8 problem....

9 posts
#1

3DS Max 8 problem....

When I try to import it loads but it says Unknown property: "mesh" in undefined .When I try to export it says, Unable to convert: undefined to type: Integer
#2
3dsmax 6,7 and especialy 8 are useless for warcraft so sorry...
You can try all you want but nothing will change unless you can get a knife to the throat of the guy who made the importer/exporter for warcraft3.
But you don't want to do that...
Did I get a little offtopic?
#3
If 3DS Max 7 doesn't even have a proper exporter/importer, then one could easily say that 8 would not either
#4
there are no proper importers for any version of max... you will lose animations every time. Max 6,7 and 8 can use dex script to export your work. You will experience some missing data and errors. You will need to know mdl editing to patch up whats missing, its not perfect. If your looking to edit existing models then max isnt the route to go.
#5
Ok, I am trying to edit existing models... What is the route to go?
#6
id probably say oinkerwinkers tools


i dont think i spelled his name right lol
#7
Well, can you tell me where to get them?

Also, do you know of a website that has more goblin models than this one? I'm making a goblin Map right now... So I need more goblin models....
#9

I am getting this same message using

Dex in gmax trying to export. Unknown Property: "x" in undefined. Stupid errors :x