Warcraft III resources & community, 2003–2006 · archived

Slowing Trail

8 posts
#1

Slowing Trail

I am trying to make an ability that leaves behind an effect everywhere it goes for 6 seconds and any enemy that goes near it gets slowed and damaged.

I did the damage, but how do I do the slowing effect, how would I do this?
#2
hmm search in spells for Terrain Spells. I don't remember the author but there was a slime leaving green poison behind, very cool effect. But coming to your spell. The easiest way is to make a trigger as periodic event every 2 secs or so, and pick every unit in range of 200 in behind of the unit, create dummy unit and slow them.
#3
well, you could make a 100.00 area of effect, negative endurance aura which targets enemy units.
#4
That would work, but Keiga wants slow effect behind the unit. Hmm eventually, you could make a dummy unit with negative endurance following the unit.
#5
yea, i was saying to give the dummy(images) the negative endurance aura, but i'm sure it's quite obvious.
#6
It is not obvious for everyone... Please Keiga tell how it is going? If not then ask.
#7
I was trying to make a trail of like traps that slowed units and damaged them, for the damage I just used an immolation spell not sure how I can slow though still.
#8
the negative endurance aura should work. if you get the "Targets Allowed" to work.