I was playing a map called Dark Deeds 6 the other day and it had some pretty cool spells in it. They're probably simple, but I'm not very good at trigger spells.
How could I make a spell that takes my unit and turns it into another unit that belongs to a different player? (Turn my farmer into an evil unit controlled by player 9 or something, but player 9 has share units on with me)
Also, is it possible to make a spell that damages a unit and has a % chance to turn it into either a hexed troll or a voodoo troll?
Thanks for any help
Horn
#2
Make the unit 'is a Building - yes'. Then set it to upgrade to whatever unit yuo want t to turn into. Turn 'Is a Building' to No.
Then run a trigger that upgrades the unit when you need it to upgrade.
Whitehorn - will i still be able to turn the unit back into its original form?
And, Hexed Troll is just the name of the unit I want to make.
Also, I have a few more questions...
How do I change the picture of the unit's attack type (like the hero attack is a glowing sword or something), and can I do the same with defense picture?
How do I change the picture and description of the player's gold and lumber (Like in Ice Troll Tribes, instead of gold you have heat)?
And lastly, how do I make a spell like Flurry in EotA? It looks like it's disabled, but it gives you a 15% chance to increase attack speed by 150% for 2 seconds whenever you attack. There's some spells like that in DotA, too.
Thanks for any help!
Horn
#5
Try the menu, (Advanced?) > Game Interface - yuo can set the UNI and sounds, icons, names etc in there.
Upgrade is 1 way BUT you could do:
Unit A can upgrade to unit B. Unit B can upgrade to unit A.