Warcraft III resources & community, 2003–2006 · archived

Help me - Anubarak Animation

6 posts
#1

Help me - Anubarak Animation

Hi, Im making a map that will have a hero using anubarak model, I used warcraft viewer and see a nice animation called "ONHOLDStand Spell Defend", and I wants to change the normal stand positon with this animation on a spell, what I have to do?I tried some strings on a required animation names field on a alternate unit, but it did'nt work.

The spell will bu like burrow.

Sorry for the poor english.
#2
The only real way to do that without editing the actual model mdl is having a periodic event that checks to see what the unit's current orders are. If current orders are = stop (idle), then use "play unit animation" trigger action in the cinimatics portion to play the animation.
-VGsatomi
#3
Morph I think.

Anyway, try Throw animation xP.

-Rui
#4
Maybe add "Spell Defend" animation tag to your unit?

Or in spell properties, in required animations, add strings "spell" and "defend", maybe that would help.
#5
you mean the animation when he casts the locust, right? morphing should work out fine.
#6
The animation won't play normally. But, as VG said, it should play if you directly order it through triggers.