I create a new hero but i dont really know how to make a sure custom spell's with a dummy unit this is my request for my Hero - Sniper
(Active) Aim Legs- aiming an enemy in his feets that deals damage and a chance to slow enemy unit. (Level 1 - 100 damage and 10% to slow enemy unit movement speed. Level 2 - 200 damage and 20% to slow enemy unit movement speed. Level 3 - 300 damage and 30% to slow enemy unit movement speed.)
(Passive) Double Shot- when attacking enemy there a chance to do double shot. (Level 1- 10% to do double shot. Level 2- 20% to do double shot. Level 3- 30% to do double shot. Note this skill is not to deals double damage but to to 2 shots in one hits.)
(Passive) Advance Marksmanship - add attack range and bonus damage for sniper. (Level 1- add 50 attack range and 10 bonus damage. Level 2- add 75 attack range and 20 bonus damage. Level 3- add 100 attack range and 30 bonus damage.)
(Active) Head Shot- Aims enemies head that cause the unit to die instantly.If the target is a hero deals only damage. (Level 1- 1000 casting range deals 150 damage to hero. Level 2- 2000 casting range deals 250 damage to hero. Level 3- 3000 casting range deals 350 damage to hero.)
(Active) Concentrate Aiming - allowed the sniper to concentrate in each attack that add bonus damage for 20 seconds. (Level 1- 10 bonus damage. Level 2- 20 bonus damage. Level 3- 30 bonus damage. Note this skill is self target only.)
673 posts Sunny Singapore, the lil' red dot joined
#2
Re: Can u make me a spell not in jass!!!
hmmm..I create a new hero but i dont really know how to make a sure custom spell's with a dummy unit this is my request for my Hero - Sniper
(Active) Aim Legs- aiming an enemy in his feets that deals damage and a chance to slow enemy unit. (Level 1 - 100 damage and 10% to slow enemy unit movement speed. Level 2 - 200 damage and 20% to slow enemy unit movement speed. Level 3 - 300 damage and 30% to slow enemy unit movement speed.)
Events- A unit is Attacked Conditions- Unit-type of Attacking Unit equal to Sniper Actions- Set Slow_Chance = Rnadom integar between 1 and 10 if- Slow_Chance equal to 1 or less then- Create 1 Dummy(damage) at position of attacked unit Order Last Created Unit to Chain lightning(or any damaging spell) attacked unit create 1 Dummy(slow) at position of attacked unit Order Last Created Unit to Slow attacked unit
(Active) Head Shot- Aims enemies head that cause the unit to die instantly.If the target is a hero deals only damage. (Level 1- 1000 casting range deals 150 damage to hero. Level 2- 2000 casting range deals 250 damage to hero. Level 3- 3000 casting range deals 350 damage to hero.)
Give a 150 damage chain lightning(or damaging spell) and check if target unit of ability being cast is not a hero. then create a dummy to deal 99999 damage, etc.
(Active) Concentrate Aiming - allowed the sniper to concentrate in each attack that add bonus damage for 20 seconds. (Level 1- 10 bonus damage. Level 2- 20 bonus damage. Level 3- 30 bonus damage. Note this skill is self target only.)
modify the vampiric potion ability with 0.00% life-steal.
For adding range, create 3 different spells, each time the hero takes the spell, remove the old one and add the new one, each with the larger casting range.