I need a spell for my second her named - Satyr DeathCaller
(Active) Death Pulse - create a pulse from his scythe that deals damage to a unit in line and drains energy(life).Last for 15 seconds. (Level 1- 75 damage in line and drains 10 energy per second. Level 2- 125 damage in line and drains 20 energy per second. Level 3- 175 damage in line and drains 10 energy per second.)
(Active) Death - there a chance to instant die a target unit when cast a death to a non-hero target. (Level 1 - 10 chance to instant death. Level 2 - 15 chance to instant death. Level 3 - 20 chance to instant death.)
(Passive) Unrecognize death - when an enemy kills by a satyr deatcaller there's a chance to revive the dying non-hero unit and controll him for a duration(like animated dead). Last for 30 seconds. (Level 1 - 5% chance to revive the killing unit. Level 2 - 10% chance to revive the killing unit. Level 3 - 15% chance to revive the killing unit.)
(Active) Death Wave - create a wave around the caster that make a all unit's in range die instantly. If the target is hero deals only damage. (Level 1 - 15% chance to instant death and 200 damage to hero. Level 2 - 20% chance to instant death and 300 damage to hero. Level 3 - 25% chance to instant death and 400 damage to hero.)
(Active) Death Curse - Curse an enemy target to die slowly.Note last of this spell until target is die hero or non-hero unit. (Level 1 - 30 damage per second. Level 2 - 40 damage per second. Level 3 - 50 damage per second.
I hope you can make this for me.. thankz a lot for your help...
673 posts Sunny Singapore, the lil' red dot joined
#4
i can make those and submit it to the archive for you, but i don't get death pulse. do you want it to move SO slowly then it only reaches its target about 15 seconds?
Active) Death Pulse - create a pulse from his scythe that deals damage to a unit in line and drains energy(life).Last for 15 seconds. (Level 1- 75 damage in line and drains 10 energy per second. Level 2- 125 damage in line and drains 20 energy per second. Level 3- 175 damage in line and drains 10 energy per second.)
(Active) Death - there a chance to instant die a target unit when cast a death to a non-hero target. (Level 1 - 10 chance to instant death. Level 2 - 15 chance to instant death. Level 3 - 20 chance to instant death.)
(Passive) Unrecognize death - when an enemy kills by a satyr deatcaller there's a chance to revive the dying non-hero unit and controll him for a duration(like animated dead). Last for 30 seconds. (Level 1 - 5% chance to revive the killing unit. Level 2 - 10% chance to revive the killing unit. Level 3 - 15% chance to revive the killing unit.)
(Active) Death Wave - create a wave around the caster that make a all unit's in range die instantly. If the target is hero deals only damage. (Level 1 - 15% chance to instant death and 200 damage to hero. Level 2 - 20% chance to instant death and 300 damage to hero. Level 3 - 25% chance to instant death and 400 damage to hero.)
(Active) Death Curse - Curse an enemy target to die slowly.Note last of this spell until target is die hero or non-hero unit. (Level 1 - 30 damage per second. Level 2 - 40 damage per second. Level 3 - 50 damage per second.
BAD!!!! HORRIBLE SPELLS but ill help
First 1 ShockWave with Missile art and different Effect maybe
2nd Critical Strike Change stuff and go to targets allowed do not hero.