Theres not even any actions that check damage taken by a unit. Normally I would figure that it would be under "convert real to intiger". As for the following effect, you would have to constantly trigger the text to be repeatedly placed over a unit to have the same effect...no way to make it actualy follow. -VGsatomi
VGsatomiTheres not even any actions that check damage taken by a unit.
Not true. There is a native called GetEventDamage, I can't remember what it's called in the gui though. But it only works with the specific unit event "A Unit takes damage" or whatever it's called.
VGsatomiTheres not even any actions that check damage taken by a unit.
Not true. There is a native called GetEventDamage, I can't remember what it's called in the gui though. But it only works with the specific unit event "A Unit takes damage" or whatever it's called.