eeerm ok. What about puting textures on. This is what ive tried so far. I save the model as mdx and then open up a program called War3modelEditor. I go into the mpq browser, i open open an mpq archive, i go into the World of Warcraft folder and click on Data then i click on textures i export the textures i want, go into mdlvis and click on file(oaee) and click on the bottom thing on the list which reads Ellaaoediaaou WoW-oaenoodo. I select the texture that goes with the model eg. Axe_2H_Battle_A_03Silver.blp and then when i click open it comes up with an error =.
Am i doing it right and if not how is it done?
Sorry for asking silly questions, im new to modeling and i need models from wow.
Horn
#6
I only use the Russian program to convert the m2 to mdx.
Everything else I do with Yobgul/Oinkerwinkle tools.