I'm creating a massive map, with a lot of new units an' stuff, does anyone know how valuble base attack is related to max HP, and so on? If anyone can give me a system relating at least base attack, max health, armor, and attack range, it would be appriciated If possible, it would be appriciated if someone could also give me health regeneration, max mana, mana regeneration, attack cooldown, movement speed, and how they relate to gold cost. If so, thanks bigtime
It mostly is, probably fits best there, sorry, but I'm rather of a newbie in the forums, so please bear with me, anyways, if someone could just put together something like this: X Health X Damage X Armor
...X Gold or X Health = X Gold X Base Damage = X Gold X Armor = X Gold ... It's probably somewhat difficult to make, but it would be greatly appriciated if someone could do that. PS: the gold is importent -Edited-