If player can have more players, store their amount on beginnig of the duel into an array and then control, if there are still some alive.
TRIGGER1 - Beginning of the duel
Actions: Pick every player in all players and do action ---HeroesStillAlive[Player number(picked player)]=Count units in unit group - units owned by picked player
TRIGGER2 - Unit Dies
Actions: HeroesStillAlive[Player nuber(Owner of dying unit)]=HeroesStillAlive[Player nuber(Owner of dying unit)]-1 If HeroesStillAlive[Player nuber(Owner of dying unit)]=0 then do {actions after the end of the duel}
sorry but im buged to edit post ever time i get an 404 eror. sorry for the double post...
I maked u unterstand wrong i need to send more than 1 player from each aliance to de duel arena EX: teleport blue and red , orange and ... heroes
how i said i know how teleport than but i dont know how make the duel stop or in other words the players of an team die and the other players stay at the duel arena
sorry for my english and for the long text
-------------------------------------- Aded on 19/november