Warcraft III resources & community, 2003–2006 · archived

Beastmaster wip

5 posts
#2
i can spot some filters in there, but i'm glad they youre freehanding for your first skin. not too shabby sctually, i suggest using a more diverse color combination for the shading. also try to develope a more unified theme; i cant really tell what its meant to represent.
#3
ya..rocks or golems dont really wear fur pouldrens..make them rocks or somethin..and that red face paint kinda makes him look like a clown.
3/5 though so far.
#4
I don't like the cape too much, and the red overall doesn't fit in.

I can't really find the theme - but it reminds me of an egyptian statue or something. The mouth is a bit bessed - and the cheeks too. The legs look a bit streched in he unwrap, but it looks okey in the screenshot.

Nicely done (allthough it seems like filters) textures.
I'm looking forward to the product.

And next time - add a screenshot of the looking in-game (Non-Zoomed), I mean how he would look in a normal melee map, from normal viewing. And also - don't strech the portrait pic. :wink:

Good Luck! :)
#5
yes very nicely done..my first skin was crap compared to this. And I would suggest making this more of a golem instead of a tribal golem warrior. Try to make the cape vines, or some kind of webbing from a spider..something of the sort