yea so i wanna make a hijack ability that works only enemy mechnical, ground units, so i tried it based off of the control magic spell, it worked but the problem is it has that little bar on the unit i casted it on, it says "control magic" and when it reaches the end, the unit disappers
i want a ability that when u cast it on the unit, it takes control of the unit, and it permently urs, and i want the spellcaster to dissaper...how would i do this? i would think triggers and whatnot....but how....
Events: - A unit starts the effects of an ability. Conditions: - Ability being cast equal to <your ability>. Actions: - Remove triggering unit from the game.
It should be easy, I'm just not sure if I remember the gui function names completely correct.