Warcraft III resources & community, 2003–2006 · archived

OK PEOPLE YOU CAN STOP NOW (must read) [noobs]

23 posts
#1

OK PEOPLE YOU CAN STOP NOW (must read) [noobs]

latly people have been asking for a way to unprotect maps wich is realy getting annoying people either learn from what topics have beeen locked or read the rules

Its because of people like you that map protection exists in the first place.
-VGsatomi



this is the answer to you people VGSatomi knows what his talking about so why dont you people do as i say and learn from others mistakes or read the rules :!:

besides what the hell is the point of map theft anyway just proves your noobyness in map making

My advice: get your own ideas, orginality, make a new map not steal someone eles map OR
why don't you just check the author on the map section then contact them
-bobhellbringer
#2
well the WE states that all maps should be allowed to be used as a learning resource..but* once a map is protected, its becuase noobs are idiots and are too lazy to learn, so they steal or cnp certain features.
so im with VG
#3
I'm no fan of map protection myself, seeing that it has often protected obscenety and maps that were stolen from others (a.k.a. LoaP) however I've also seen exceptions (Heroes & Empires) anyways, don't the rules tell you how to unprotect maps!?
I must agree mostly, why ask if it would be simpler for all parties just to go to the FAQ?
Note: given unprotected versions, I probably wouldn't even post my alterations (well, maybe LoaP or RLFM, just to give people a clean version) but I wouldn't even consider doing so without explicitly stating who I got it from, and asking their permission (should they be availible beforehand) anyone who doesn't is a downright retard.
But why not post an unprotected version if it get's really popular and people know the real author? The retards who know more about unprotecting than map editing will ultimately get it anyways, Metooism (tm) can probably get to just about any map, protected or otherwise...
#4
ya know of they did have an unprotected map submited at first that becomes realy populer dota for example (i dont like that map) then you get those people who maby change the slightest thing and take away the origanal owners name and put in thier own
#5
VG is right.
Samples:
1)Protecting of the maps needed for hiding save\load codes from all players
2)Protection needed for stopping stealing "system triggers" and using them without giving any credits.
3)Protection needed VS noobs,that add cheating codes into the game
4)Protection needed VS those who wanna create a new map at the base of an old one... (Meat and Anti-meat as a sample)
5)Protection also may get the size of a map smaller
6)Protection could be broken by any hacker\programmer\pro user\user with mathimatical logic.
7)Protection is really needed,but could be broken.
(Sample:i hack EQ2 for save codes...but when i saw those triggers i wanna to kill that author who did it.. so bad triggers i saw only at russian maps by nooby authors :\
#6
What about those map makers with good ideas that just want to learn? I realise that map protection is a necessity to keep B.Net clean but think about it for a minute. Some people just want to see what makes their favourite game tick.
#7
first before this discussion gets started people need to be mindful of what they say in a thread like this to prevent flame wars because i would enjoy to discuss peoples opnion's on map protection without wars.

Personally i think map protection is good because i dont want people to open my map and make versions with their name as author and have people forget the original author. Also i dont want people to f*** it up with imbalances and make their "SUPER NINJA VERSION" or "DBZ VERSION!!!!!!!1111!!ONE!!!!" The best way to protect is to allow people to contact you asking for unprot version or if you decide to quit wc3 or leave then release and unprot ver.
#8
lol this aint no flame wars
and yeah map protection is a very good idea but if people want to find out a trigger why not just ask on this site XD
#9
VampireKB
6)Protection could be broken by any hacker\programmer\pro user\user with mathimatical logic.


"Protection" can be "broken" without mathimatical knowledge aswell. And yes, a lot of protected maps are funny to look at, since their code often utterly sucks and their authors thinks that it'll never be seen.
#10
When I first started releasing my maps I didnt really care about if people could take a look at the triggers and leran from that, but what did it get me? I got 3 of 4 maps stolen with no credit given at all, and those 3 maps was not even super "pro" maps with genius stuff in it. People will steal anything they can get their hands on, even the shittiest map will be stolen if unprotected.
#11
VampireKBVG is right.
Samples:
1)Protecting of the maps needed for hiding save\load codes from all players
2)Protection needed for stopping stealing "system triggers" and using them without giving any credits.
3)Protection needed VS noobs,that add cheating codes into the game
4)Protection needed VS those who wanna create a new map at the base of an old one... (Meat and Anti-meat as a sample)
5)Protection also may get the size of a map smaller
6)Protection could be broken by any hacker\programmer\pro user\user with mathimatical logic.
7)Protection is really needed,but could be broken.
(Sample:i hack EQ2 for save codes...but when i saw those triggers i wanna to kill that author who did it.. so bad triggers i saw only at russian maps by nooby authors :\


LOl Vampire If ur talking about my old EQ uncharted lands map ur funny. Who the hell cares how getto a map is rigged. As long as its fun right :lol: Oh and by the way Im remaking it right now u can chaeck it out at http://www.putfile.com/buffguy and yes triggers in this game are a lot better :D
#12
VG is right :!:
#13
yeah. he is..mayeb they should like say somethin in every map resource page, like, show a link to the rules of map protection or somethin...or maybe only on the protected ones.
#14
Hmmm, on the topic of map protection eh? Well, some of you may wonder why I protected vgame. Well, Version 5.53. Thats why.
#15
Map protection is good else you get 10000 the same maps only with cheats that the thief knows so he can win his maps... And if I want a trigger from a map I mostly just ask it here or try to figure it out myself.

~Flaming