2) U must use triggers for that. Make an auto cast dummy spell (no effect, no buff, but it has manacost and cooldown) also make a dummy with the sleepspell. ( Make sure u base the sleep spell of the dreadlord sleep )
Events: Unit casts a spell Conditions: Spell = The dummy spell (auto cast) Actions: Unit - create 1 'dummy with the sleep spell' for owner of casting unit at position of target unit of ability being cast Unit - Add 2 sec timer to last created unit (or set the dummy hp to 2 and hp regen to -1) Unit Order - Order last created unit to (undead dreadlord - sleep) target unit of ability being cast
If it doesnt work, make sure the sleep costs no mana
The Earthquake effect. To make it the right size, look at the AoE of the original Earthquake spell. That is 250. Ur AoE must be 800. So do 800/250 = 3.2. That means u must open the earthquake model and make it 3.2 times as big. Then at the earthquake buff select the imported big earthquake.
Thank you for all your help but i decided to change the flame strike spell into an earthquake spell. This way the art circle changes with it. And i don't have to do any modelling. But it looks kind of funny but cool.