Warcraft III resources & community, 2003–2006 · archived

Model Effect isn't Looping

3 posts
#1

Model Effect isn't Looping

I'm using a bladestorm model from a user submission off this site: http://www.wc3sear.ch/index.php?p=Models&ID=240&sid=7379d46eb39f8ddf1a9e8ac46d0dd77b

Imported fine, and in the preview window it shows it looping, but when I apply it to the bladestorm ability (Art: Caster) for my custom map it doesn't loop in game. It just animates 1 cycle and stops, whereas every other model I've tried as a substitution has looped for the spell duration.

I don't think it's the model, because it seems to be set up for looping. What could be causing it not to loop in game?
#2
I duno what causes it, but I do know how to set it to work. Just look what the time is for the animation and make a trigger.

Events: Every 'animations time' seconds of the game
Conditions: ------
Actions: Pick every unit in units of type: bladestorm dummy and do: animation - play its attack walk spin animation
#3
Thanks, I was hoping I wouldn't have to use a trigger though. :(

Was hoping it was some kind of setting or something causing the model not to be recognized like a buff/effect model.