For my Map, "Blood Ball" i am trying to give players the option of camera angles through activiating an ability,
Events Time - Every 0.01 seconds of game time Conditions Actions Unit Group - Pick every unit in (Units in (Playable map area) matching ((Ability being cast) Equal to Pit Camera )) and do (Actions) Loop - Actions Camera - Set (Owner of (Casting unit))'s camera Rotation to (Facing of (Casting unit)) over 0.01 seconds Camera - Set (Owner of (Casting unit))'s camera Angle of attack to 334.00 over 0.01 seconds
the "pit camera" spell is just a dummy version of immolation. However, it just dosnt want to work, any suggestions?
Event Unit - A unit Begins casting an ability Condition (Ability being cast) Equal to Pit camera Action Camera - Set (Owner of (Casting unit))'s camera Rotation to (Facing of (Casting unit)) over 0.01 seconds Camera - Set (Owner of (Casting unit))'s camera Angle of attack to 334.00 over 0.01 seconds
Your code looks for the casting unit. This code waits for him.