Warcraft III resources & community, 2003–2006 · archived

Model Export Help..

6 posts
#1

Model Export Help..

I'm using GMax and I am trying to export a model, but all I get is this:
Version {
	FormatVersion 800,
}
Model "Axe" {
	BlendTime 150,
}
Sequences 2 {
	Anim "Stand" {
		Interval { 0, 10 },
	}
	Anim "Death" {
		Interval { 10, 3200 },
	}
}
Textures 1 {
	Bitmap {
		Image "",
		ReplaceableId 1,
	}
}
Materials 1 {
	Material {
		Layer {
			FilterMode None,
			static TextureID 0,
		}
	}
}


This is a whole axe with animations/bones/everything that it needs to be a model. Why won't it export correctly?
#2
strange...looks like the verts/faces/texture/etc. stuff has mysteriously dissapeared. Gmax is never what one can call reliable when it comes to exporting.
#3
Select everything you're exporting and make sure it's an editable mesh.
#4
Including the bones..?
#5
No, just meshes (wireframes). Select stuff you want to export and then run script.
#6
It seems that it doesn't happen if meshes aren't protruding through each other...

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