334 posts Computer 24\7 joined 2004-07-03
#1 2005-12-28
Model Export Help.. I'm using GMax and I am trying to export a model, but all I get is this:
Version {
FormatVersion 800,
}
Model "Axe" {
BlendTime 150,
}
Sequences 2 {
Anim "Stand" {
Interval { 0, 10 },
}
Anim "Death" {
Interval { 10, 3200 },
}
}
Textures 1 {
Bitmap {
Image "",
ReplaceableId 1,
}
}
Materials 1 {
Material {
Layer {
FilterMode None,
static TextureID 0,
}
}
}This is a whole axe with animations/bones/everything that it needs to be a model. Why won't it export correctly?
1,009 posts if you can read this you don't need glasses joined 2004-11-22
#2 2005-12-28
strange...looks like the verts/faces/texture/etc. stuff has mysteriously dissapeared. Gmax is never what one can call reliable when it comes to exporting.
272 posts Canada joined 2004-11-06
#3 2005-12-29
Select everything you're exporting and make sure it's an editable mesh.
334 posts Computer 24\7 joined 2004-07-03
#4 2005-12-30
Including the bones..?
1,007 posts Warsaw, Poland [@Northrend] joined 2005-07-04
#5 2005-12-31
No, just meshes (wireframes). Select stuff you want to export and then run script.
334 posts Computer 24\7 joined 2004-07-03
#6 2006-01-07
It seems that it doesn't happen if meshes aren't protruding through each other...
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