I have no idea how to do this one. I wanted to make it so the that Player A control the hero but when the hero dies, Players B has to ressurect the hero. When ressurected, it goes back to Player A control.
Not sure about that one, you could try making two triggers something like this:
Event A unit dies Condition [Triggering unit] equal to (Hero) Action Change ownership of [Triggering unit] to (Player B)
Event A unit is revived Conidition [Triggering unit] equal to (Hero) Action Change ownership of (Hero) to (Player A)
My only concern is that you may not be able to change the ownership of a dead unit or hero, also, is the idea that Player A loses a pre-placed hero, or trains/gets one and later loses that? If it's that latter some alterations will be required, also the idea is that Player B has a unit or building that has the ability to revive heroes, right?