Hello, I want 9to do an epic map collaboration-campaign with you. I would like some custom spell and some terrain( I'm pretty good at terrain) I also want the Turn-based system used in Final Fantasy 9 DEMO. The title of the map is pending. there will be a ton of towns,areas to explore,items,characters,ect. The map size will be 256x256 or even higher. There will be alot of custom units so,If you could help me I would be greatful. Thanks!
For the turn based system use ----Creep Creating Triggers---- --Events-- A unit enters region --Conditions-- Event Response-Entering Unit equal to HeroGuy<gen> Owner of Entering unit equal to Player 1 Red (Region) contains Entering Unit equal to true(Boolean Comparison) --Actions-- Enable Creep Spawn Region (region) Trigger Enable Disable Spawn (region) Trigger
----Creep Spawn Region (region)---- --Events-- Every 3 seconds of game --Conditions-- None --Actions-- Create 1 Small Creep Camp in (region)
----Disable Creep Spawn (region)---- --Events-- A unit enters a region --Conditions-- Entering unit equal to HeroGuy<gen> Owner of entering unit equal to Player 1 Red (region use in last trigger) contains Entering Unit equal to false --Actions-- Disable this Trigger Disable Creep Spawn Region (region) Trigger Pick every unit in (region) and do Remove Picked Unit
----Battle Trigger---- --Events-- A unit notices a target in range --Conditions-- Unit type of Targeted Unit equal to Small Creep Camp Owner of Triggering Unit equal to Player 1 Red Triggering Unit equal to HeroGuy<gen> --Actions-- Remove Targeted Unit Move Marker<gen>(Instantly) to positon of HeroGuy<gen> Move HeroGuy<gen>(Instantly) to center of PlayerStartCombatZone Create 1 MiniBossUnits at center of MiniBoss spawn for Neutral Hostile Create 1 MinionUnits in random point of Minion Spawn for Neutral Hostile Create 1 MinionUnits in random point of Minion Spawn for Neutral Hostile Create 1 MinionUnits in random point of Minion Spawn for Neutral Hostile Turn BattleEnd Trigger on
----Battle End Trigger---- --Events-- Every 1 seconds --Conditions-- Number of units in CombatZone Owned by Neutral Hostile equal to 0 --Actions-- Move HeroGuy<gen>(Instantly) to position of Marker<gen> Move Makre<gen>(Instantly) to Maker HideOut Disable This Trigger
Dont take my word for it though that this will work, i just thought of it in my head