Day per day lesser people play at my maps at battle.net :\ for now i may only see BF 1.7 ; BF 1.9 and Meat 4(russian) for sometimes .. :\ other maps are playing only at game clubs and i couldn't know what do i need to add\fix there [People more like terrain,not gameplay or ballance between 2 or more opposing sides]
P.S. that thing - no sound of attack by infantry... i saw this "thing" too late,but i didn't have any more bugs\glitches .... i hope i'll make other 5 medals for heroes (not a hero will be more ) and more infantry,as i said before.
Not bad map the concept is good but the overall triggering of the map seems mostly GUI and could be reduced to lag less but thats got nothing to do with the map being fun or not.
The map concept is good and the save/load is also good and the ammo system is good. Only real complaint is it doesnt have an AI to replace droppers or to play against in single player.
Such an AI should atleast build baracks and upgrade them and descover techs and manufacture basic units with its hero.
The moving of heros and casting of spells can be easily done by turning on player AI and using triggers toorder them to move to a point.
The building of structures might be possiable using a advanced trigger or normal melee AI scripts.
Ok,i already done new upgrades for defence structures and make more ballance between defence & air and defence & ground(mechanical) . Also i added new buildings.
But i still dunno for what i may give medals for players ? Any ideas?
Ok,i'm prepairing for start an upgrade of this map again,so i need to know several things:
1)Is it tooooooo hard to understand that 1 building have main and additional upgrade? (So i'll make it simplier)
2)Do i need to make some in-game HINTS ,so players may view HINTS like "YOU NEED TO BUILD MAIN UPGRADE for a next techtree" every 30 seconds (P.S. of course random HINTS will be)
3)Defence buildings > more powerful or weaker ? P.S. Cost will be ballance with their efficience.
4) What medals do i need to add (5 medals remaining)
5)Any ideas for random events?
6) Mine Layers will be added as a new unit. Do i need to add them and as a user-controlled unit too ?
Like I mentioned in the comments, I build every available building and researched all the upgrades, and I still did not see anything to advancee the tech tree. If there is some other upgrade, you are hiding it VERY well.
Instead oif making hints, make the upagrade its self. Or at least dont bury it so no one can find it. -VGsatomi
Special buildings need: Central> 1)Hi-Tech 2)Grenader
Hacking center> (upgrade of an "upgrade center") 1)central 2)Engineer
Black hawk(Helipad),water units.other stuff> 1)Factory lvl3
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About the hints. They of course could be turned of personally> 1 player turn off,other 9 players may see them )
______________________________________________ P.S. i tested that version after your "bug" . nothing have been seemed everything the same as at russian version
There are a new "Money mode" that may give you unlimited money . So "Quick building" mode with "unlimited Money" mode would be the bestest mix mode for the quick games !
P.S. Here is a Replay of my game 3 VS 3 . Here you may see 60% of BF2 capabilities.
That terrain have been created by Zephyr (Unit97) - "russian terrainer" after looking&plaing Battlefield 1 v.2.0 (russian) Where i change terrain from the standart one (Battlefield 1.7 or 1.9 English,wich is well known at battle.net) .
I'll be admired for any another terrain. Then i'll transfer all my codes and objects at a new terrain and give new credit's for a new terrain maker. (as always at standart positions)