Warcraft III resources & community, 2003–2006 · archived

Request: A Castable Greater Bash (Dota ability)

9 posts
#1

Request: A Castable Greater Bash (Dota ability)

Can Anyone help me out with this?
#2
What's it do? I mean a castable stun would be stormhammer with X range.
#3
I'm not sure exactly what you're talking about either.

Do you mean like a Bash that isn't Passive but activated and lasts for X time?

If so, just make a Dummy ability based off bloodlust, remove all buffs (Attack speed increase etc) from it. Then make the custom bash spell, change it to however you want (100% chance to stun, X ammount of damage per rank or whatever). Then create a trigger to give the Real ability to the hero and wait X ammount of time and then remove it.

If you just want a targetted stun + dmg, then do as the above poster said, make an ability off of stormbolt, reduce the range and the projectile model.
#4
Greater bash is a ability that on hit knocks the target away, and they slide away taking damage from the slide as well as the initial hit. Im talking about a ability like it that you could cast, like having the same effect but you casted it from a range, and as a spell vs. a passive.
#5
You mean like ToB's Moove! ability on El Toro then.
#6
TOB has it too? Then I bet that's where DOTA got some it's spells from and just adapted it, but I guess no one just notices.

Whoa! Are you talking about Storm Bolt, as in the Mountain King's ability, or Storm Hammers, the Gryphon Rider's Upgrade/Ability?
#7
im not talking about storm hammer or storm bolt, basically a move which causes the enemy to slide away from the hero that preformed the ability, taking damage as they slide.
#8
That is a Triggered only ability. Becuase of how smooth the slide appears, the ability is almost certainly JASS. If you really want somebody to make the spell you will have to request it or learn to write JASS.

P.S. DOTA map makers dont create any of their advanced spells, they are pretty much all stolen and adapted.
#9
lookoverthere, it doesnt exactly have to be jass, even i know u meant most certanly. Make a trigger that activates when u cast spell that turns on another trigger. Then the trigger that just got turned on can be like every 0.01 second of game time move unit in direction of where the triggering unit is facing. I like to use point with polar offset, and set it to like 5 or something(depending on how slow u want the guy being bashed to move higher the faster lower the slower). I know there r others ways to turn it off but i like to put wait 1 second game time then turn off trigger. Besides i don't like JASS can't understand f**k about it. :oops:

P.S. wow this is my first time helping out with a spell :D